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In order to check how well you understand the system of priorities, try to analyze what happens at which moment in the sequence of Bituminous Blast, Bloodbraid elf off Cascade, Act of Treason off Cascade
Immortal monsters, regardless of ATK, can move in and out of Crush Terrain freely, gain Terrain Bonus on it, and when destroyed by battle, turn the surrounding spaces into Crush Terrain, often destroying the attacking monster
Carnival // Carnage I ran this as a four of in my Standard-legal Rakdos Midrange deck on Arena in my sideboard since it was great against dorks and control like Mono-Blue Aggro (Carnival) and activating spectacle for Light Up the Stage
The versatility and usefulness of this card make it a staple white removal card
It also makes all your 1 Strength characters with high Willpower much more threatening