you can get multiple removal spells out of the same body and even cheat the creature portion into play
The green highlight you see is Franks threshold for how many sources you should have to cast that spell on curve reliably
I would be interested in understanding how other people have handled the balance between aggressive and defensive decks, whether other people have gone in the direction that I have, where defensive cards are also tools for aggressive strategies, or whether there is a more traditional balance, or even heavy handed defensive measures, such as Timely Reinforcements
If were at 5 or less life, its Fateful Hour effect also applies, meaning we cant lose the game and our opponents cant win it for the turn
While you might not be swinging in with Hex Parasite in formats like Commander, it still can help seal the deal in niche scenarios or even just sneak a few points of damage through into an open board
We also raised the mana cost by Storage Matrix RA07 Orb of Restriction 3 Artifact During their untap phase, each player may only untap one card type (lands, creatures, artifacts, or enchantments)