I can't recall a cycle of cards in a new expansion that did a bunch of great things like these and then add in the keyword to them as well as these, which is pretty common now
I wouldve preferred to see some of the more fantasy-aesthetic characters depicted in the cards
Looking at my cube, there is critical mass for: Goblins (R) Humans (all) Warriors (WBR) And, with some effort, other tribes could get critical mass running only cards that are cubeable by themselves, keeping the Poison effect to a minimum: Soldiers (W) Wizards (U) Shamans (RG) Vampires (B) I'm fine with dedicating 2-3 slots per color so each of these tribes have a Lord or some other linear effect as a nod to play them (Goblin Chieftain, Champion of the Parish, Chief of the Edge) but I don't want this cube to be mainly tribal, just have an extra layer of synergy that cares about the creature type line at a low opportunity cost
Its strategy leans more towards a more traditional Rakdos aggro theme
It also can be used as an event when it's cast, which can be fun, and it's the best way to draw cards in Blue for fun
This is a very good card that is just naturally good against Red in the same way that Shiko is