Beyond that it's mostly generic upgrades like Smothering Tithe, Teferi's Protection, better land upgrades, better removal, the usual
When you win it is all good and Bontu does a whole lot more for you than Plunge or indeed when you are not directly winning as a result of it
One curious aspect of this card is that it has a much faster infinite combo with Chain of Acid, which lets you copy infinite spells and win via the magecraft mechanic, but that can be done with any indestructible artifact
Speaking of which, Hammer pulls double duty a bit here, covering a lot of the roles of Fires of Yavimaya and of Chimeric Idol
It can't be cast on the same turn it became plotted
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