This card feels like it's both my Johnny and my Spike, as it's fast, and can make enough mana that it ends the game, but requires a heavy commitment to artifacts and certain builds to make that happen
This allows you to mix and match commanders to create the color combination you desire
Because Nami generates cards, some pilots assume they'll draw into counters as needed
Finale of Devastation One of Magic's best green sorceries, Finale of Devastation is one of the few green reanimation spells on this list
Sacrificing those squirrels gives removal when you need it, letting you overwhelm the board with two swarms at once and even forcing blockers to constantly make bad trades
and Omnath, Locus of Creation to add tons of mana and cast massive spells