Although Force of Vigor is not quite on the level of Force of Will, the card is still extremely potent as a sideboard card for a bunch of green decks
If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later
Treasure is also an easy way to produce colors of mana outside your commanders identity, which is highly relevant in steal your stuff decks and other niche strategies
3: Destroy target permanent that's one or more colors
All eras of Fallout Whether youre in love with Fallout: New Vegas, a Fallout 76 nasty, or havent played since Fallout 3, theres something for everyone
Each of them must have a hat, or have a mana value of 3 or less, or both