Theres no way around cutting some consistency from a combo deck when bringing in cards for Game 2 and 3, but the art of doing it effectively is difficult
However, no matter how the Digimon would become unsuspended, whether from an effect or your opponent's unsuspend phase, the Digimon cannot unsuspend unless the opponent trashes a card in their hand
Trigger the first Cascade, and choose whether to play the spell you exile
In general, if your opponent resolves a Living End or Glimpse of Tomorrow on Turn 3, they are very likely to win the game
Target opponent chooses one
Adjust creature type, HP, attacks, rarity, and background vibe to match your concept