The game itself, befitting its origins as the Universal Fighting System, feels like the back and forth, combo-led battle between characters in a digital fighting game
Designer Notes: Swarm the field with an army of fungus and saprolings, then sacrifice them to deal damage and gain life with your Commander
While it's probably the new go-to card if you want to build a horse-tribal deck, the more powerful Shadowfax decks will probably have only a few of the very best ponies in them
The only basic lands you can include in a colorless deck are Wastes
Board Wipes Crippling Fear is a great budget mass removal for tribal decks as it can clear the board of our opponents while leaving ours intact
Fabled Passage is a strictly better Evolving Wilds/Terramorphic Expanse, and I would encourage people to consider running some amount of fetch lands, even slower/cheaper ones, as they can be recurred fairly easily, help to fix mana, and can trigger certain abilities for sacrificing permanents or permanents leaving play