Also from Outlaws of Thunder Junction is the "crime" mechanic, where certain cards have effects when the player commits a crime - that is, if they target opponent, a permanent an opponent controls, or a card in an opponent's graveyard, although it does lead to some very funny statements out of context
I have a lot to say and only one column to say it in, so let's get started
My first thought is how insane this version of Kefnet is with draw spells
Combined with other cards that add to your inkwell, such as Gramma Tala and Mickey Mouse, Detective, or other lore-generating cards, you could be in with a deck that barely gives your opponent a chance to know what hit them
Regeneration itself is usually not worth a card as an enchantment, because your opponent will often kill the creature in response to the enchantment being cast
Check in with your local game store, look over the Card Image Gallery, and get ready for an adventure