At the beginning of your upkeep, if this card is in your graveyard, you may pay 1 life
So, if Summon: Fenrir enters with two lore counters on it, both its first and second chapter abilities will trigger, and you can put those abilities on the stack in either order
It starts off small, but as you deal damage and crank up your speed, it becomes an unstoppable threat with double strike
Instead, we're taking a journey into Faern with Adventures in the Forgotten Realms
Some boxes are cheaper depending on the language while others are more expensive
The long and short of it is that its a 2/1 for G, which is a significant downgrade from Hexdrinker but a big step in allowing green to get away from mana acceleration in Cube and opening up more space for green as an aggressive color