As always, I'm eager for your feedback on today's column or any of the innovations I talked about, either by email or through any of my social media accounts (X Join me next week when Outlaws of Thunder Junction previews begin
3) You may submit multiple decklists, but only one deck per card
Tutor: Remember for just two mana, you can also tutor up and play heavy hitting instants like: Comeuppance to win the game out of nowhere Wild Ricochet to copy and deflect an opponents game ending spell Overblaze or Astral Steel to go to lethal from nowhere Call the Coppercoats to get a 1/1 army out of nowhere Chance for Glory or Glorious End for that last ditch effort to win, or lose, the game Scattershot or Wing Shards to clear the board Teferis Protection to survive anything Keep in mind, every single one of these instant cards are compatible with Velomachuss attack trigger
Matchmaker, matchmaker, make me a match
The real icing on the cake is that you can hard cast her really early should you have a good amount of fixing which is really unfair
Be open to negotiating, because youll make more selling in person than you will online