Mind's Eye If we go purely by card-drawing efficiency, Mind's Eye is one of the greatest artifacts for Commander, letting you draw at the very least three extra cards per turn as long as you have available mana
You dont want to rely on luck to pull you out of a sticky situation
When we rolled the system out, we tried to keep the Game Changers list small
A multicolored card should take aspects of both colors and put them together or take an area of overlap between colors and enhance it
There are a few downsides though: the cost of building and protecting them can really add up, even if youre only building a few decks
This means you can't take something like an Alexander Clamilton or an Ass Whuppin' into Standard, Modern, Vintage, Legacy, Pauper, Pioneer, or any other format