Two mana is obviously a fantastically low price for a permanent that remains on the board, constantly providing you with value until your opponent diverts attacks away to deal with it
So instead I put in two of my favourites plus a bonus
These play hand-in-hand, but ramp refers to an increased amount of mana available to you, whereas cost reduction just lets you allocate your resources a different way
But how can you produce that much mana without a ridiculous amount of Power, you ask
He also just wins the game should he be left alone for too long, as there are no Lightning Bolts and Red Elemental Blasts floating around
Too much mana investment for such a small and fragile effect) Multicolored/Hybrid Lightning Helix Kitchen Finks Sorin, Solemn Visitor Huntmaster of the Fells Siege Rhino Honorable mention : Boros Reckoner It's a trap!: Ajani Vengeant (Often just a 4 mana Helix