Impulsive Maneuvers and Tide of War both make it extremely unattractive for people to attack you when you've got Thumb out
This made green virtually unplayable in straight Tempest draft, and marginal by the time Exodus (and hence losing two packs of Tempest ) came around
The advantage is obviously that its protected, and if you were to sell it theres some guarantee to the buyer that its the real deal
While I'm not sure what that has to do with anything I'm talking about, I'm sure it would explain why none of the cards work well together
[Copy Editors Note: Check out more Commander 2016 cards here!] Ive done my best with the information available to me, and I figured it was better to go to print with 95% of the information than wait a week for those last few cards
If they cant, you draw a card instead, which makes it a win either way