When commissioning artworks, especially on a higher tier game like Magic , art directors can't simply pick the person they wish to work with them on a particular piece
Normally those trigger a strong gag reflex for me (side note: we once had a mix submitted that featured an actual orchestra hit "solo"
Shinra Reinforcements, removal spells, and repeated attacks can eventually get you there, but this is mostly good because of how reliable it is
This is only when you first play Elsa, but it can be devastating and game changing depending on what cards your opponent was hoping to use against you
Like Slay the Spire , its synergy-first, but grafted onto a hub-loop of quests, crafting, and meta progression that reshape each voyage into the Wyrd
But under a carefully crafted scenario, players would have no choice but to become the execution engine for a Turing-complete programming language written with Magic cards via techniques detailed in this paper