We have a couple of true targeted removal options and they're good: Overseer of the Damned, Feed the Swarm, etc
Many enjoy how its easy to learn but still provides fun synergies that make every game engaging
The warm palette and gentle lighting evoke the emotional storytelling that Lillie-centric cards are known for
Garruk, Primal Hunter A planeswalker that can steadily build an army of 3/3s on a plus ability is already powerful, and Garruk, Primal Hunters minus ability can draw ta bunch of cards if you control a large creature
Second, theres no pesky once per turn limit on Gogos copy ability
Holt also admits that the theme for 14 was tricky to land on, but its white-blue-black color identity allowed them to lean into a noncreature spell casting theme while also including the characters they wanted to