I think they are very likely to become an integral part of the game thus it is quite obvious all players will need to learn how the new rules work and what impact they have on the game
Unlike March of Otherworldy Light, which is the next best alternative, Prismatic Ending is just hyper-efficient, removing a Ragavan, Nimble Pilferer for one and a Wrenn and Six for two mana, never having to overpay
Granted, players may not have much use for the included decks once they fully understand the game
Almost all utility monsters in the cube have two or less power as well
Yet these inflated prices haven't stopped players, collectors, and let's be real here resellers hopping on and wiping the digital shelves clean
Because it can't be countered, some members of R&D have labeled the Tusker the "three mana uncounterable green Inspiration." Sounds powerful, but at its heart it's just a cycling card