Try every time you play a spell
Creatures you control gain flying, vigilance, and double strike until end of turn
8 Booster Packs Each pack contains 12 cards, including rare and shiny ones
They're a mainstay of most set releases, mostly relagated to blue's portion of the color pie, and usually riffing off the classic 4-mana 0/0 baseline with some set-specific upside
For four mana, you get a 4/4 that lets you sacrifice a creature on attack to add Red mana equal to its power
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