[-11]: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk
The loss of life and card advantage allow Vampiric to reasonably just cost one which in turn allows you to keep even one land hands if they are good enough and you have Vamp to get you out of it
Let me also use this chance to say: Wizards, please give us a second iteration of the 2-colored Theros gods

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Mill is a difficult strategy to pull off, as the odds are stacked against you from the beginning, so these cards and strategies will hopefully get you flipping your opponents decks upside down in no time
"Golgari Grief" Creatures (20) 1 Harvester of Souls 1 Sepulchral Primordial 1 Soul of the Harvest 1 Sylvan Primordial 2 Acidic Slime 2 Deadbridge Goliath 2 Korozda Guildmage 2 Splinterfright 4 Boneyard Wurm 4 Rot Farm Skeleton Spells (14) 2 Jarad's Orders 2 Sever the Bloodline 2 Spider Spawning 4 Drown in Filth 4 Mulch Lands (26) 8 Forest 8 Swamp 2 Grim Backwoods 4 Golgari Rot Farm 4 Woodland Cemetery I thought this would be a fun little Standard-legal casual deck for those interested in such things