I just want you to feel youre doing well
Today I want to follow up with my article on Tuesday where I looked at the factors that make a card expensive in Commander, specifically the leader of the deck
Invasion of Kaladesh C-Tier: Two mana to make a 1/1 Thopter is about one mana too much, and while the backside is a potentially powerful Vehicle, you really need to be a heavy artifact deck to take advantage of it
Fracturefoils are just such a rare treatment to obtain since they are only available in Collector Boosters
Creatures (24) 4 Tireless Tracker 4 Verdurous Gearhulk 4 Longtusk Cub 4 Voltaic Brawler 2 Bristling Hydra 4 Servant of the Conduit 2 Aethertorch Renegade Planeswalkers (3) Lands (25) Spells (8) I think this deck does a nice job of incorporating hard-hitting creatures that are great at every stage of the game, some small Energy synergies, and just generically good cards
If I sorcery out the Demonic Tutor, then I am often frumping around without the mana I need to cast what I Tutored for