Also, that falter ability has the potential to do far more damage to a player, and can be used diplomatically in a way thats much harder to do with direct damage
But Initiative does more proactively, both growing your creature quickly, dealing an additional 5 damage, and then eventually getting you another huge creature
This can also help draw out early removal from our opponents hand that we'd rather them use on an Exemplar instead of one of our crewed Vehicles later
Joel then benefits from the sacrifice with +1/+1 counters and card draw
Its a great chance to stock up on bestsellers, new releases, or even collectible editions at a serious discount
8-10 Trainer Cards: Items and Supporters that boost consistency, manipulate the board, or disrupt the opponent