You can't pay more energy counters than you have
One Mana, Draw a Card Yes, that is just 12 lands being played here, courtesy of this deck having 13 cards that say, one mana, draw a card and four cards that do the same for two mana
7 Ruination Ruination is an easy-to-cast mass land destruction card, only needing four mana to do so
It is the madness that pushes Walla over the power level threshold and gives it great synergy with a lot of cards
Among the other notable Amethyst-Steel cards, Madam Mim, Cheating Spellcaster and the action Magical Manoeuvrers also allow a player to exert chosen opposing character to create suitable targets to be challenged by the other player characters
For a costly seven mana, when this 5/5 elemental enters the battlefield, its owner creates a 0/1 plant token for each land they control, producing a large number of tokens in the late stages of a game