The last turn-three deck that remained was Dredge
That also does not tell enough, even if you understand a lot about Magic it still hard to tell the impact of the ability
Anything that takes out an opposing threat is nice, as are looting/card draw triggers or those which chain into further reanimation these are effects we need all the time anyway, and the more we can overlap them with this other core function of huge deadly attacker, the more consistent we will be
Attacking creatures get +2/+0 until end of turn
With that said, this is only the second ever Orzhov brew I've made, possibly not just for an article series, but in all of my EDH career (since 2010)
Tap and Untap 701.21a To tap a permanent, turn it sideways from an upright position