Theres another possible fail state with the deck where you can draw Charnel Trolls and no enablers, or else miss your enablers, but you should usually be able to cast a different three-drop in those spots and cast Charnel Troll later in the game after your opponent has killed some of your creatures
To form a proper judgment about a card, a lot of time is required to see how it performs and adapts to multiple different scenarios
In addition to members of the Straw Hat Crew, this deck introduces new Characters, such as Haredas and Heracles
Mostly these freely recurred dorks empower the Scourge and the Dread Return
Some of these have since been reprinted in Masters sets, and three Un -cards have used the mechanic
It kind of is, in the sense that itll stop them expending tokens until they find removal