I didn't put a lot of focus on self-mill, while he thought to run a bunch of cards that can incrementally mill him to help set up his recursion
20 Ways to Win is a Commander Deck packed with various win conditions and combo pieces for multiplayer games
A good binder can still feel bland if its a basic black with nothing interesting
Or, if the board gets stalled, you can switch gears and win through Lathrils drain ability, using untap effects like Quest for Renewal to activate it multiple times and end the game without ever attacking
Summoner's Sending has Bitterblossom vibes, but it makes larger tokens, hates on graveyards, and gives you immediate value the turn it comes down
Whether that's fueling WildfireWildfire decks in Urza's Saga Standard that would leave the whole table without lands while you sat there and fiddled with your Grim MonolithGrim Monolith, or putting a smile on the face of cEDH players after the bans as they slowly realize that not only can these Keys untap Mana VaultMana Vaults and Basalt MonolithBasalt Monoliths, they can also target The One RingThe One Ring, suffice it to say there's no lack of targets