These improvements can include more attacks, stronger attacks, more HP, a smaller retreat cost, a useful ability, and more
W for a 1/1 (So far, so good.) 2W for a 2/2 (Pearled Unicorn, but not horrible.) 10W for a 5/5 first strike creature (Wait, what?) 1U for a 0/3 (Eh, but bearable.) 3U for a 0/6 (Getting pretty bad here.) 11U for a 6/6 islandwalk creature (Wait, what?) B for a 1/1 (Muck Rats, but okay.) 4B for a 3/3 (Looking a little worse here.) 12B for a 5/5 creature with pseudo-fear (Wait, what?) Those ultimate mana costs were paid out over multiple turns, but if your creature died before hitting their highest level game over, tons of wasted mana, yikes
First, the decks
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By itself, you can pay 4 mana for it to attack as a 3/15 and draw 15 cards
The first card we'd like to introduce is Ultima