Tarmogoyf remains as another access and cost problem, but it isnt mandatory, even though its played in two very popular decks (Jund and RUG Delver)
In my own games, seeing a full suite of shocks on the table always feels satisfying
While giving your opponent a whole new hand each turn sounds bad in theory, it actually breaks up their ability to sculpt and plan for future turns
If Leovold shows up in a winning deck or two, though, Im buying
One thing to be aware of is that you may pull some Commander-only cards out of Collector Booster packs, so you'll want to check the set symbols before building Standard decks
If you would like to learn more about FINAL FANTASY IIs unique growth system or listen in on Guys conversation with the beavers, we definitely recommend giving this FF classic a try