Ignore timing restrictions based on the spells' types
USEAGE This listing is strictly for my time and creative services to create your party
At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn
Except for Sleight of Hand, which functions almost the same, but with a distinct difference, so we'll save that one for later
Pokmon TCG's Prize Cards Need a Shake-up It's rarer than ever in Pokmon TCG to see decks with strategies based on prolonging the game, such as decks that sabotage their opponent's setup or run them out of cards
But if you look carefully, you may notice differences in the shape, size, or spacing of the dots