He knows what he did
The Uncommon allows players to put up to nine copies of the wraith knight into a deck, which is very powerful in a format like Commander, where players can only have one copy of a card unless otherwise specified
Astrologian's Planisphere This two-cost Blue artifact Equipment with job select Equip for 2 will make it a Wizard and then as you cast non-dorks, toss a +1/+1 counter here and then on your third card drawn each turn, not just yours - brilliant win con there for Spellslinger brews and Commanders for Commander Damage in Cantrips
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Despite Magic s gradual drift away from hand-based decks and grindy duels for card advantage, its hard to deny Cryptic Command is the perfect top-end for such a playstyle a swiss army knife with options that cut through any possible game state, so long as you choose the right ones
However, cards that supported Adventure tended to be found in White and Green (with cards like Wandermare, Garenbrig Squire, and Mysterious Pathlighter)