If their strength is lower than their willpower, they take damage and damage counters equal to the strength value are placed on the card
He can generate two lore instantly when he's played and remove two damage from a character, then do it again each time he quests
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Essentially, the goal of this deck is to get a lot of inexpensive characters on the board, each boosting the others in interesting ways, and force your opponent to start picking them off instead of committing their own characters to Questing
Try to create a starting hand that has a one-cost, two-cost, three-cost, and four-cost character so you can play on curve
Which Enchanted card from the Celestial Glow set is your absolute favorite