Well, Faerie Tauntings is like the pillar of that strategy
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2) Aurora - Dreaming Guardian Role : board-wide protection for engines and questers
Within the Inks, there are 3 types of cards: Characters, who can go on quests to earn you lore, which is how you win the game, but they can also be used to battle other characters to try and slow your opponent's lore gaining down Items, which can give you special actions and abilities Actions, that are the only cards that don't stay in play, and they activate one-time effects and are then discarded What Are The Contents Of The Lorcana Rise Of The Floodborn Starter Decks
Throwing out some more illusions to threaten your opponents life totals always feels nice in my opinion
This works well in a few different decks, go-wide tokens like Dimir Zombies or Izzet Elementals, Azorius Spirits, or loads more