The typing conversion is especially useful in decks that lock you into Spellcasters anyway, making the Extra Deck restriction less painful, and the one-time destruction protection can help secure combo starters
Arcee, Sharpshooter is a 2/2 creature with first strike, and you can pay one generic mana to remove any number of +1/+1 counters from it to deal that much damage to a creature
The deck also benefits from a number of acceleration and removal spells (including wrath effects), to help you quickly play out your creatures, meanwhile keeping your opponents army at bay and dealing with their early-game threats
You can only activate 1 "Ghost Fusion" per turn
They're about as cool as you'd imagine
Weakness: Fighting (x2) Resistance: none Retreat: 0 Flareon Fire HP130 Stage 1 Evolves from Eevee [R] Destructive Flame: 30 damage