Cards like Cultivate, Explosive Vegetation, Harrow, Kodamas Reach, and Rampant Growth all help pulling basics out of our deck and getting them into play
it'll be hard to see how good or bad some of them are until they're out in the wild in decks, but we've still found ten cards that are so obviously powerful they're certain to find a home somewhere
Here are a list of the other life gain cards that see a decent amount of cube play that didn't quite make the top ten
Legendary Creature - Human Knight Adriana, Captain of the Guard Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee
The card is not legal in Standard, unlike most other Final Fantasy cards, and it depicts a scene from Final Fantasy 10 that most of those who played the game will remember, as it's the so-called "water scene" where Tidus and Yuna are in Lake Macalania and share a kiss
Enchantment - Aura Color tag templates(None) Spirit Mantle Enchant creature Enchanted creature gets +1/+1 and has protection from creatures