White cards in MTG revolve around structure, control, and keeping the game fair
Partners are inherently strong though, even if they dont spark excitement, and a deck fully built around Akiri and another artifact-centric partner can dish out some real damage
Hildibrand Manderville's story is a fan-favorite one, and I included him very early on
Vampire cards often pair well with sacrifice effects, and Blood Artist combines well with another Vampire standout, Falkenrath Aristocrat (which almost made this list) to create a potent combo
We can also apply multiple replacement effects to a single event
Some characters gain unique abilities when they are at locations: although Im sure were going to be getting way more info about how characters and locations are going to be interacting in Into the Inklands, for now we just have to take whats been revealed so far and Ravensburgers word for it that somehow locations and characters are going to have beneficial gameplay mechanics for our decks