But this art hasn't forgotten
In a typical four-player game, this results in three hasty 7/5 attackers and three separate triggers to cast spells from graveyards without paying their costs
The further up the scale you go, the more I would generally expect stronger mana bases to show up because it matters more: cEDH (Bracket 5) decks will want the most efficient mana bases they can have, whereas mana bases for Exhibition (Bracket 1) decks matter less because games are slower and highly thematic
Much the same can be said about -1/-1 to all dorks, especially at instant speed
With the ability to handle small creatures, key artifacts in Merfolk, Tron and Affinity, return relevant creatures or force a discard at a key moment, the versatility of modal spells is being proven out yet again
Strong stuff for the winning with a cheap three-mana drop to get him reliably out there as well as with Command Tax and he's a threat in the Commander Damage red zone with his perma-pumps