It takes players back to the gothic horror-infused setting of Innistrad
Infinite turns, easy-peasy, though cheesy enough that its not actually playable in most formats
1 2 3 4 5 "Magic: The Gathering's digital history, from first build to end step"
Some of the best cards that work with Vial Smasher include those that add extra damage for your spells, like: Angrath's Marauders Guttersnipe Solphim, Mayhem Dominus 5 General Kreat, The Boltbringer A Powerhouse In The Command Zone A lot of Goblin decks revolve around getting out a ton of tokens or by dealing tiny amounts of damage either all at once or over the course of the game
Needing extra fetches to build a competitive Standard deck accounts for 49% of the massive price increase of the format
I guess you could run it in the Power-Matters archetype if you have these two colors, but none of these are heavily played