WB lifegain decks appreciate the extra triggers, and its also a town for synergies, so ramp decks can stabilize early and get the payoffs later
Lindblum has some potential, but the others are all way overcosted on their Adventure sides
One thing we realized while playtesting is that a lot of people have affinity for some of the FINAL FANTASY games
it is a way to permanently steal a creature from an opponent, but it is just one creature
Ikoria Collector Boosters VS Theros Beyond Death Collector Boosters Heres the slot-by-slot breakdown for each Ikoria Collector Booster: Seven foil commons, uncommons, or basic lands
The Flail is a 2-drop, 2 equip +1/+1 and deathtouch and is played at 3,378 decks