The only downside is that its not repeatable in the slightest, exiling itself from the stack as part of resolution
There is no real cost to the card draw effect other than the cards play cost, but oftentimes you are left with the character or item in play even after using it
Fist we get the frame crossover point between artifact and land, and the only of this cycle from Mirrodin to appear in this set: Ancient Den
Heres the list: Barren Glory Biovisionary Call the Spirit Dragons Coalition Victory Epic Struggle Gallifrey Stands Halo Fountain Happily Ever After Hedron Alignment Hellkite Tyrant Knuckles the Echidna Liliana's Contract Mayael's Aria Maze's End Mechanized Production Mirrodin Besieged Nicol Bolas, Dragon-God Revel in Riches Counter-Dependent Win Conditions This is all about permanents that require a certain number of counters on them to win the game
But most folks out there ain't putting this in those decks anyway, they put them in ones that relish self-bouncery
Each set from Shards of Alara to Eldritch Moon featured five Intro Packs, which fulfilled the same function as planeswalker decks