The core composition here is excellent, making great use of the tried-and-true red, white, and black colour palette, with small details like the trees in the background and the girls red hood evoking the kinds of childhood cautionary tales the piece is so clearly based on.
A five-mana planeswalker that has a three mana card as a zero ability, in this case Divination, is unprecedented in Standard play as far as I know, even though you need to work for it a little bit by having three artifacts on the battlefield
Land Color tag templates(None) Selesnya Guildgate This land enters tapped
Blanket flying ends games, provided you can find time to build a board while still spending a turn to cast this
However, that's mainly due to ST05-001-shanks's extremely limited effect
The Great Aurora adds a layer of randomness to the game while dealing with everything on board at nine mana