With one of those out, Magica is all of a sudden questing for seven lore each turn which is already a pretty intense addition
It doesnt excel in a format where you can freely play Ancient Tomb, but never disrespect a land that can tap for double mana early on
One table in particular Im going to reproduce here: Ive taken his table called The Results, using only the first percentage number there since in Commander everyone is on the draw, and Ive also shown the equivalent lands in Commander based on Karstens formula
Doran, the Siege Tower Likely the best option as a commander for Treefolk decks, Doran, the Siege Tower introduced the ability for creatures to assign combat damage equal to their toughness rather than their power in 2007s kindred extravaganza Lorwyn
It rocks indestructible like Stuffy Doll before it, and an attack or block or target trigger to shoot each foe for its power in damage
- 3-5 Common cards