Heres the list I used: Creatures (16) Lands (25) Spells (19) Ive done especially well in Standard lately, and each time but one Ive played with Gray Merchant of Asphodel
Arcum Dagsson Do not ever let someone untap with this card
Thus, Yubel's purpose is to inflict pain
Today, I focus on cards that help a typal deck in a generic way, like Cavern of Souls and Coat of Arms, and not on a specific creature type like elves or goblins
It can be oppressive, especially in decks with access to large amount of draw (anything Simic, usually), and Ive found often locks one player out of the game whilst the players with the more durdly value engines have time to set up their less attention-seeking pieces
Id seen before, but it was pretty limited in allowing non-standard layouts