Which was sort of fitting since Core Sets dont contribute to Magics overall storyline (among other special characteristics), and neither does AFR
EXTRA Cards Making Their First Appearance

Here are all Alcremie Drop Event Battle Tasks and their rewards : Beginner Knock Out your opponents Active Pokmon 1 time with an attack from a Metal-type Pokmon Event Hourglass x4 Put 3 Basic Pokmon into play Event Hourglass x4 Intermediate Knock Out your opponents Active Pokmon 2 times with an attack from a Metal-type Pokmon Event Hourglass x3 Put a Stage 1 Pokmon into play Event Hourglass x4 Win this battle by turn 14 Event Hourglass x4 Advanced Knock Out your opponents Active Pokmon 2 times with an attack from a Metal-type Pokmon Wonder Hourglass x4 Win this battle using a deck where all Pokmon cards are of , , and/or rarity Wonder Hourglass x4 Win this battle by turn 14 Wonder Hourglass x4 Win this battle without your opponent getting any points Wonder Hourglass x4 Expert Win this battle using a deck where all Pokmon cards are of , , and/or rarity Wonder Hourglass x5 Win this battle by turn 12 Pack Hourglass x5 Win this battle without your opponent getting any points Wonder Hourglass x5 Win 10 or more battles Wonder Hourglass x5 Win 20 or more battles Wonder Hourglass x5 Players also earn rewards the first time they clear a battle during the event, and Chance Rewards, which offer a selection of rewards with weighted odds depending on the difficulty level and are awarded after every win

Marnie Both players put their hand cards face down, shuffle them and put them on the bottom of their deck
It's free for everyone Check out quickly and securely with a contactless card, without touching a terminal or handing your card to a cashier
The concept of the card is interesting, practically equivalent to a Momir Vig of lessons