Each archetype has a pair of signpost uncommons to encourage players to play/draft them, although a couple of them feel somewhat out of place
Timetwister puts your hand, library, and graveyard together and lets you draw another hand of seven cards
Magus Lucea Kanes doubling up of X-cost spells, and the Swarmlord turning your creatures with counters into card draw, means there are some really fun strategies here - Tyranid Swarm is a deck that truly does feel like a swarm, and can give you big creatures to attack with, and plenty of tokens back to defend if youre smart
You can read about our underrated picks here and decide if theyre still underrated 8 months later
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