The dice are cool, and the lore tracker is a bonus

The Dungeons Baldur's Gate Wilderness Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation Undercity Venture Cards Acererak the Archlich Bar the Gate Clattering Skeletons Delver's Torch Displacer Beast Dungeon Descent Dungeon Map Eccentric Apprentice Ellywick Tumblestrum Fates' Reversal Fifty Feet of Rope Find the Path Fly Immovable Rod Intrepid Outlander Keen-Eared Sentry Kick in the Door Midnight Pathlighter Nadaar, Selfless Paladin Planar Ally Precipitous Drop Radiant Solar Ranger's Hawk Secret Door Sefris of the Hidden Ways Shortcut Seeker Thorough Investigation Triumphant Adventurer Varis, Silverymoon Ranger Veteran Dungeoneer Wandering Troubadour You Find a Cursed Idol Yuan-Ti Fang-Blade Yuan-Ti Malison Zalto, Fire Giant Duke Zombie Ogre Payoff Cards Acererak the Archlich Barrowin of Clan Undurr Cloister Gargoyle Eccentric Apprentice Ellywick Tumblestrum Gloom Stalker Nadaar, Selfless Paladin Precipitous Drop We should also probably mention Dungeon Delver and Hama Pashar, Ruin Seeker

Some hate it, some love it (perhaps too much)
- Draw cards equal to the greatest power among creatures you control
Ezuri, Stalker of Spheres adds value to each proliferate card you play, and it can also help you proliferate when it enters the battlefield
You may put a land card from among them onto the battlefield tapped