It belongs to the Amethyst suite of cards and, at first glance, has an interesting ability that might cause people to overlook it
Ideally, I would like to see something that isn't costing you card advantage, but, as far as movement enablers go, this is probably just good enough
Knowing when to Quest and when to challenge makes this back-and-forth continue until one player ultimately reaches the winning score of 20 Lore points
The two most valuable cards from the set are blue instant Intuition, a surefire way to search your deck for a specific card, assuming you have multiples, and Earthcraft, a built-in combo maker with any number of other spells
[-10] Return all creature cards from your graveyard to the battlefield
Meanwhile, Standout Headliners (the Ruby/Emerald mix) continues the trend seen in last set's "Harmonious Team" deck by keeping its attention locked on the 'singing' mechanic that helps Lorcana stand out from its competition