This deck needs to play lots of switching effects to make sure Donphan doesn't get stuck, but the payoff can be well worth the space in some matchups
9-year-old us would have spent all of our birthday money on these sets
Creatures you begin to control later in the turn won't gain any abilities or cause creatures to gain new abilities, and the abilities gained won't change even if every creature that normally had the abilities leaves the battlefield
Were talking serious counterfeit card territory here, and thats no fun for anyone
For example, Illustration Rare cards are not just rare
Black appeals to players who like to feel like theyre getting away with something. Black allows for a lot of flexible resource management, being able to reanimate and sacrifice creatures at advantageous rates while generating bursts of mana, life, and card draw