Magic: The Gatherings latest expansion is here with Duskmourn, an 80s-themed modern horror set
As proven by the now-banned Teferi, Time Raveler, disruption in the early game is exceedingly important to slowing down aggressive decks, and will be even moreso post rotation when the aggro decks will be even more common
Indestructible specifically states, Damage and effects that say destroy dont destroy this. Deathtouch specifically says, Any amount of damage this deals to a creature is enough to destroy it. That destroy word is important
It's a staple in both Legacy and Premodern decks and an essential piece of interaction, so it sits atop this pretty awesome list of cards
I see the current Standard Rakdos Sacrifice deck having this as another component of their engine
Legends are made With every new set, a wide range of new mechanics and playstyles come with it