It only costs four and if you happen to have a few creatures in play, you get to gain some life for your trouble
Im already a pretty big fan of creatures with lots of abilities, as it means they are quite flexible but that alone isnt what makes them unique
Infect, who appears regularly on the Command Zone podcast and their Game Knights specials, loves to play with infect cards
You can then cast it on a later turn for its foretell costunless Ranar's on your side, that is, to let you foretell for free for the first time each turn
Think of echo or the Pacts as examples of these delayed cost effects
Brawl Legal Vintage Legal Timeless Legal Commander Legal Pauper Not Legal Oathbreaker Legal Penny Legal Toolbox Buy This Card Notes and Rules Information for Zell Dincht: The effect of Zell Dincht's first ability is cumulative with similar effects