Read a Book lets you play an additional card into your inkwell each turn, aligning with Sapphires skill at ramping in a manner that reminds of Belles voracious appetite for reading, while My Favorite Part! makes her a game-ending threatonce youve read enough, Belles ability to quest for five lore is unsurpassed
The upside of recasting a strong spell and dipping into the opponents yard is too good to pass up
Watching this community consistently grow and become more diverse tells us that we are getting it just right with Disney fans who are completely charmed by the art and stories, TCG die-hards who appreciate the strategic gameplay, and even new players who have tried their very first TCG and now play every weekend. Into the Inklands will include two preconstructed starter decks, this time represented by Amber/Emerald and Sapphire/Ruby combinations
With only a few dozen games played, my early takes might be a bit off, but that's the thrill of new games, right
In casual play, you're free to build a deck containing more than 60 cards, but typically tournament-styled games will stick to 60
So long as you keep cards that can remove damage from these characters on standby (like Dinglehopper, Hakuna Matata, or Cinderella, Gentle and Kind) you should be able to keep the gravy train rolling until victory is yours