Are you struggling to kill your opponents creatures
While the "ease of flipping" category is, in large part, a product of the number of defense counters on the battle (battles range from three to seven defense counters, and a battle with three defense counters will be much easier to flip than one with seven), it also takes other factors into consideration, like whether the battle makes creatures (if so, we can use them to help defeat the battle, making it easier to flip) or whether the battle acts as removal (which can get a blocker out of the way, making it easier to attack and defeat the battle)
Escape also has two knobs for balancing: it requires both a mana investment and some number of cards to be exiled from your graveyard
Your chances of opening any one of them from just nine packs isn't exactly great, but hope is a powerful thing
1 Chainbreaker
A two mana lord which buffs all your creatures is a pretty standard rate, but Lord of Atlantis does much for you than that: he also gives everything islandwalk